<MetroSpec
    cities="6">
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            width="DeleteMe"
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                Drill="6">
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                Drill="2">
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                Drill="8">
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            <Multi2
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                Drill="8">
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                map_00="0000000"
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            width="DeleteMe"
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                RowShiftLeft="7">
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                RowShiftLeft="1"
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            <AIHand
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                name="seattle 2"
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                height="6"
                map_00="0000000"
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            victory="25000"
            expert="35000"
            mpvictory="40000"
            width="DeleteMe"
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                Drill="7"
                RowShiftLeft="8">
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                RowShiftLeft="1"
                Drill="1">
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                Drill="2">
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                width="7"
                height="6"
                map_00="0000000"
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            aiSkill="2"
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            victory="27500"
            expert="37500"
            mpvictory="40000"
            width="DeleteMe"
            height="DeleteMe">
            <UserHand
                name="00_03"
                NormalChecker="25"
                RowShiftLeft="6"
                Fire="7">
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            <StartingHand
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                RowShiftLeft="1"
                Fire="1">
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            <AIHand
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                Drill="2">
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            <Board
                name="seattle 4"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
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                map_03="0000000"
                map_04="0000000"
                map_05="00XXX00">
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            bldgType="2"
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            victory="30000"
            expert="40000"
            mpvictory="40000"
            width="DeleteMe"
            height="DeleteMe">
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                name="placeholder"
                NormalChecker="25"
                Drill="7"
                Fire="8">
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                Drill="1"
                Fire="1">
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            <AIHand
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                Drill="2">
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            <Board
                name="seattle 5"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="0000000"
                map_03="0000000"
                map_04="0040600"
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                initialCheckers="1,4,3,NormalChecker;2,4,3,NormalChecker;4,4,3,NormalChecker;5,4,3,NormalChecker;0,5,3,NormalChecker;1,5,3,NormalChecker;2,5,3,NormalChecker;4,5,3,NormalChecker;5,5,3,NormalChecker;6,5,3,NormalChecker;">
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            palette="1"
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            victory="32500"
            expert="42500"
            mpvictory="40000"
            width="DeleteMe"
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                name="00_05"
                NormalChecker="21"
                Bonus="4"
                Drill="8"
                RowShiftLeft="7">
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                Bonus="1"
                Drill="1"
                RowShiftLeft="1">
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            <AIHand
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                Drill="3">
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            <Board
                name="seattle 6"
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                height="6"
                map_00="0000000"
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                map_03="00.0.00"
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            expert="40000"
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            width="DeleteMe"
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                name="00_06"
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                Bonus="4"
                Fire="10">
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            <StartingHand
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                Bonus="1"
                Fire="2">
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            <AIHand
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                RowShiftLeft="3">
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            <Board
                name="seattle 6"
                width="7"
                height="6"
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                map_03="0000000"
                map_04="009X700"
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        <Lot_07
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            victory="37500"
            mpvictory="50000"
            width="DeleteMe"
            height="DeleteMe">
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                name="00_07"
                NormalChecker="21"
                Bonus="4"
                Drill="8"
                RowShiftLeft="7">
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            <StartingHand
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                Bonus="1"
                Drill="1"
                RowShiftLeft="1">
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            <AIHand
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                Drill="2"
                RowShiftLeft="1">
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                name="00_07"
                width="9"
                height="6"
                map_00="000000000"
                map_01="000000000"
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                map_03="0000.0000"
                map_04="X7060409X"
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        </Lot_07>
    </City_00>
    <City_01
        position="380, 221"
        postcard="390, 103, -3.5, 29.4"
        bigkeyoffset="45,141"
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        keyorigin="277, 242"
        keyspacing="21"
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        lots="8">
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            victory="40000"
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            width="DeleteMe"
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                Fire="8">
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                Drill="1"
                Fire="1">
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            <AIHand
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                Fire="3">
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                height="6"
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                map_01="0000000"
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                map_03="0000000"
                map_04="0900070"
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            width="DeleteMe"
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                Bonus="5"
                Fire="10"
                Water="5">
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                Fire="2"
                Water="1">
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            <AIHand
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                Fire="3">
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            <Board
                name="san francisco 2"
                width="9"
                height="6"
                map_00="000000000"
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                map_03="X0000000X"
                map_04="XX00000XX"
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            ai4weight="3000"
            victory="42500"
            mpvictory="40000"
            width="DeleteMe"
            height="DeleteMe">
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                name="01_02"
                NormalChecker="20"
                Bonus="5"
                Drill="7"
                RowShiftLeft="3"
                RowShiftRight="4"
                Water="6">
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                Fire="3">
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                Bonus="5"
                Drill="7"
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                Exploder="6">
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                Bonus="5"
                Drill="7"
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                height="6"
                map_00="0000000"
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        <Lot_03
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            victory="43750"
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            width="DeleteMe"
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                name="01_03"
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                Bonus="4"
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                RowShiftRight="7"
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            <StartingHand
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            <AIHand
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            <Board
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                height="6"
                map_00="0000000"
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        <Lot_04
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            victory="45000"
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            width="DeleteMe"
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                height="6"
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                initialCheckers="4,3,3,NormalChecker;1,4,3,NormalChecker;3,4,3,NormalChecker;4,4,3,DeadRock;5,4,3,NormalChecker;7,4,3,NormalChecker;0,5,3,NormalChecker;1,5,3,DeadRock;2,5,3,NormalChecker;3,5,3,DeadRock;4,5,3,DeadRock;5,5,3,DeadRock;6,5,3,NormalChecker;7,5,3,DeadRock;8,5,3,NormalChecker;">
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        <Lot_05
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            victory="46250"
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            width="DeleteMe"
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            <AIHand
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                Drill="2"
                Water="3">
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            <Board
                name="seattle 1"
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                height="6"
                map_00="X00000X"
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            width="DeleteMe"
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                name="01_06"
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                Bonus="4"
                Fire="8"
                Water="6"
                Helium="7">
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                Water="1"
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            <AIHand
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                Fire="3"
                Water="2">
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            <Board
                name="san francisco 7"
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                height="6"
                map_00="0000000"
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                map_03="000X000"
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        <Lot_07
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            victory="48750"
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                Helium="5">
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            <AIHand
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                Bonus="2"
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            <Board
                name="san francisco 8"
                width="9"
                height="6"
                map_00="000000000"
                map_01="000000000"
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                map_03=".0000100."
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    </City_01>
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                height=6
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                height=6
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            width="DeleteMe"
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                Exploder="8"
                Level4="8"
                Ghost="4">
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                Level4="8"
                Ghost="4">
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                width=9
                height=6
                map_00="000000000"
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                initialCheckers="1,3,3,NormalChecker;7,3,3,NormalChecker;0,4,3,DeadWoodHelium;2,4,3,DeadWoodHelium;6,4,3,DeadWoodHelium;8,4,3,DeadWoodHelium;3,5,3,NormalChecker;5,5,3,NormalChecker;">
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        </Lot_02>
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            victory="51500"
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            width="DeleteMe"
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                name="02_03p"
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                RowShiftLeft="6"
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                Level4="7">
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            <StartingHand
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            <AIHand
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                NormalChecker="14"
                Bonus="2"
                Water="2"
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                width=7
                height=6
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                map_01="0000000"
                map_02="0000000"
                map_03="0000000"
                map_04="0000000"
                map_05="0000000"
                initialCheckers="0,3,3,NormalChecker;1,3,3,NormalChecker;2,3,3,NormalChecker;3,3,3,NormalChecker;4,3,3,NormalChecker;5,3,3,NormalChecker;6,3,3,NormalChecker;0,4,3,NormalChecker;1,4,1,Bonus;2,4,3,NormalChecker;3,4,3,NormalChecker;4,4,3,NormalChecker;5,4,0,Bonus;6,4,3,NormalChecker;0,5,3,NormalChecker;1,5,3,NormalChecker;2,5,0,BigBonus;3,5,3,NormalChecker;4,5,1,BigBonus;5,5,3,NormalChecker;6,5,3,NormalChecker;">
            </Board>
        </Lot_07>
        <Lot_08
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            palette="0"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="3"
            ai4weight="3000"
            victory="68500"
            mpvictory="50000"
            width="DeleteMe"
            height="DeleteMe">
            <UserHand
                name="05_08"
                NormalChecker="15"
                Bonus="4"
                BigBonus="1"
                Exploder="6"
                Level3="3"
                Level4="4"
                Ghost="7">
            </UserHand>
            <StartingHand
                NormalChecker="1"
                Exploder="1"
                Level4="1"
                Ghost="1">
            </StartingHand>
            <AIHand
                NormalChecker="13"
                Bonus="2"
                BigBonus="1"
                Level3="3"
                Level4="3"
                Ghost="3">
            </AIHand>
            <Board
                name="05_08"
                width="9"
                height="6"
                map_00="000000000"
                map_01="000000000"
                map_02="000000000"
                map_03="000000000"
                map_04="000000000"
                map_05="X7440669X"
                initialCheckers="1,2,3,DeadWoodLevel4;2,2,3,DeadRockLevel4;3,2,3,DeadWoodLevel4;5,2,3,DeadWoodLevel4;6,2,3,DeadRockLevel4;7,2,3,DeadWoodLevel4;0,3,3,DeadWoodLevel3;2,3,3,DeadWoodLevel3;3,3,3,DeadRockLevel3;4,3,3,DeadWoodLevel3;5,3,3,DeadRockLevel3;6,3,3,DeadWoodLevel3;8,3,3,DeadWoodLevel3;">
            </Board>
        </Lot_08>
        <Lot_09
            bldgType="12"
            palette="2"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="4"
            ai4weight="3000"
            victory="69000"
            mpvictory="50000"
            width="DeleteMe"
            height="DeleteMe">
            <UserHand
                name="05_09"
                NormalChecker="20"
                Bonus="4"
                BigBonus="1"
                RowShiftRight="6"
                HeavyChecker="7"
                ColorFlip="7">
            </UserHand>
            <StartingHand
                NormalChecker="1"
                RowShiftRight="1"
                HeavyChecker="1"
                ColorFlip="1">
            </StartingHand>
            <AIHand
                NormalChecker="13"
                Bonus="2"
                BigBonus="1"
                RowShiftRight="4"
                Helium="2"
                HeavyChecker="3">
            </AIHand>
            <Board
                name="05_09"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="000.444"
                map_03="00.4444"
                map_04="0000.44"
                map_05="0.44444">
            </Board>
        </Lot_09>
        <Lot_10
            bldgType="4"
            palette="0"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="4"
            ai4weight="7000"
            victory="69500"
            mpvictory="50000"
            width="DeleteMe"
            height="DeleteMe">
            <UserHand
                name="05_10"
                NormalChecker="20"
                Bonus="4"
                BigBonus="1"
                Drill="7"
                Exploder="6"
                Ghost="7">
            </UserHand>
            <StartingHand
                NormalChecker="1"
                Drill="1"
                Exploder="1"
                Ghost="1">
            </StartingHand>
            <Multi1
                NormalChecker="20"
                Bonus="4"
                BigBonus="1"
                Drill="7"
                ColorFlip="6"
                Ghost="7">
            </Multi1>
            <Multi2
                NormalChecker="20"
                Bonus="4"
                BigBonus="1"
                Drill="7"
                ColorFlip="6"
                Ghost="7">
            </Multi2>
            <AIHand
                NormalChecker="13"
                Bonus="2"
                BigBonus="1"
                Drill="3"
                Helium="2"
                Ghost="4">
            </AIHand>
            <Board
                name="05_10"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="X74040X"
                map_03="0007070"
                map_04="X06069X"
                map_05="0909000">
            </Board>
        </Lot_10>
        <Lot_11
            bldgType="19"
            palette="1"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="4"
            ai4weight="5000"
            victory="70000"
            mpvictory="50000"
            width="DeleteMe"
            height="DeleteMe">
            <UserHand
                name="05_11"
                Bonus="3"
                BigBonus="3"
                Drill="3"
                RowShiftLeft="3"
                RowShiftRight="3"
                Fire="3"
                Water="3"
                Exploder="3"
                Helium="3"
                HeavyChecker="3"
                Level3="3"
                Level4="3"
                ColorFlip="3">
            </UserHand>
            <AIHand
                Bonus="3"
                BigBonus="3"
                Drill="3"
                RowShiftLeft="3"
                RowShiftRight="3"
                Fire="3"
                Water="3"
                Exploder="3"
                Helium="3"
                HeavyChecker="3"
                Level3="3"
                Level4="3"
                ColorFlip="3">
            </AIHand>
            <Board
                name="05_11"
                width="9"
                height="6"
                map_00="000000000"
                map_01="000000000"
                map_02="000000000"
                map_03="000000000"
                map_04="000000000"
                map_05="000000000">
            </Board>
        </Lot_11>
    </City_05>
    <City_06
        lots="4">
        <Lot_00
            bldgType="15"
            palette="0"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="3"
            ai4weight="2000"
            victory="37500"
            mpvictory="35000">
            <UserHand
                name="00_07"
                NormalChecker="25"
                Drill="7"
                HeavyChecker="8">
            </UserHand>
            <StartingHand
                NormalChecker="2"
                Drill="1"
                HeavyChecker="1">
            </StartingHand>
            <AIHand
                NormalChecker="25"
                Drill="7"
                HeavyChecker="8">
            </AIHand>
            <Board
                name="00_07"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="0000000"
                map_03="000.000"
                map_04="0060400"
                map_05="X74069X">
            </Board>
        </Lot_00>
        <Lot_01
            bldgType="9"
            palette="1"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="2"
            ai4weight="3000"
            victory="47500"
            mpvictory="35000">
            <UserHand
                name="01_06"
                NormalChecker="25"
                Drill="7"
                RowShiftLeft="8">
            </UserHand>
            <StartingHand
                NormalChecker="2"
                Drill="1"
                RowShiftLeft="1">
            </StartingHand>
            <AIHand
                NormalChecker="25"
                Drill="7"
                RowShiftLeft="8">
            </AIHand>
            <Board
                name="san francisco 7"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="0000000"
                map_03="000X000"
                map_04="0060400"
                map_05="0060400">
            </Board>
        </Lot_01>
        <Lot_02
            bldgType="11"
            palette="0"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="3"
            ai4weight="3000"
            victory="61200"
            mpvictory="35000">
            <UserHand
                name="04_03"
                NormalChecker="20"
                HeavyChecker="7"
                RowShiftLeft="6"
                Drill="7">
            </UserHand>
            <StartingHand
                NormalChecker="1"
                HeavyChecker="1"
                Drill="1"
                RowShiftLeft="1">
            </StartingHand>
            <AIHand
                NormalChecker="20"
                HeavyChecker="7"
                RowShiftLeft="6"
                Drill="7">
            </AIHand>
            <Board
                name="04_03"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="0000000"
                map_03="0000000"
                map_04="000X000"
                map_05="9060407">
            </Board>
        </Lot_02>
        <Lot_03
            bldgType="12"
            palette="2"
            aiThreshold="0"
            aiDiagonals="1"
            aiSkill="4"
            ai4weight="3000"
            victory="69000"
            mpvictory="35000">
            <UserHand
                name="05_09"
                NormalChecker="20"
                RowShiftLeft="6"
                HeavyChecker="7"
                Drill="7">
            </UserHand>
            <StartingHand
                NormalChecker="1"
                RowShiftLeft="1"
                HeavyChecker="1"
                Drill="1">
            </StartingHand>
            <AIHand
                NormalChecker="20"
                RowShiftLeft="6"
                HeavyChecker="7"
                Drill="7">
            </AIHand>
            <Board
                name="05_09"
                width="7"
                height="6"
                map_00="0000000"
                map_01="0000000"
                map_02="666.000"
                map_03="6666.00"
                map_04="66.0000"
                map_05="66666.0">
            </Board>
        </Lot_03>
    </City_06>
</MetroSpec>
